ArtescommunityART AS A VEHICLE FOR EDUCATION AND SOCIAL INCLUSION

Count Me In Too (CMI2) – VET for people with learning difficulties through cultural institutions

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An introduction to the project

Count Me In Too! (CMI2), a continuation of the Count Me In project, takes its starting point in the belief that no citizen in Europe should be discriminated against in training or employment.

In times of economic difficulties it is vital to find new ways to include people who are more disadvantaged because of certain social or individual learning disabilities both in the society and in the labor market, and this is exactly what the CMI2 project is aiming to do.

Providing VET for special needs groups through the arts and cultural sector is an unstudied field in every EU country. Based on the needs analysis and experiences of previous projects and studies, the partners in COUNT ME IN TOO ! want to develop these practices and open up to a new understanding of educating these particular groups with the aim of finding for them a place in the world of work, which is relevant in all EU countries.

 

zdjęcie 2 do biuletynu

 

Objectives

The project will develop an ultra-simple app creation tool that will enable managers, supervisors, mentors and job coaches to create simple ‘task based apps’ that will empower workers and trainees with learning disabilities to work more independently. There will be an instructional video and handbook for the tool.

The apps will help people with learning disabilities to work their way through a job related tasks, eg.  Ready to Go to Work – hygiene dressing smartly; Basic Spelling; Basic Maths; Handicrafts – making a puppet, candlestick or birdhouse; Social Competences, how to greet visitors / customers. The apps will be tested and used by each partner organisation with guidelines on ways to integrate the apps into the workplace.

The project will also extend the CMI training material by offering versions in English, Polish, German, Swedish, Danish and Hungarian. By combining the newly designed app creation tool with the already established VETPRO training courses and eLearning material, we will increase the usability and accessibility in many more EU countries.

 

Project outcomes:

  1. A training app generator allowing VETPROS and employers to generate simple training apps for people with learning difficulties
  2. 8 training apps suitable for people with Autism, Down’s syndrome and other learning difficulties
  3. A set of training notes and training video on how to use the app generator
  4. An expanded needs analysis and a good practice review with new examples, translated to each partner language
  5. A publication with examples of innovative methodologies
  6. Adaption of an l.T training course with modules on using the app generator
  7.  A cross-sector cooperation between VET and the learning disabilities and cultural sectors
  8. An OER platform

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